Multimedia in the Classroom

Have you ever wanted to design an engaging multimedia project for your students that meets your curriculum standards? Are you overwhelmed by the idea of teaching how to use multimedia tools to your students? If so, FCIT’s Multimedia in the Classroom guide for teachers would be a great resource for you.

The guide uses the DDD-E model to help teachers decide, design, deliver and evaluate using multimedia in the classroom. The guide touches on many different aspects of using multimedia in the classroom.

One of the topics covered in the guide is how to determine the length of time the activity will take. One thing that I have learned is that with multimedia, it always takes longer than you anticipated. Make sure you build in additional time for technological problems.

Some teachers struggle with multimedia because they feel that they should know all the answers. However, it is safe to say that during a multimedia project, your students will ask you a question that you will not know the answer to. Be willing to say, “You know, I am not sure. Let’s research this together.” Helping your students locate answers to their questions will improve their research and problem solving skills. FCIT also has a number of guides for Windows and Mac that you or your students can use during a multimedia activity.

My best advice for starting a multimedia project in your classroom is to begin small. Have students create a concept map, take digital pictures to describe a concept, or make a no edit movie. Multimedia doesn’t have to take up extra class time or require multiple tools. A smaller project that helps meet your curriculum standards and reinforces learning for the students is a great way to begin!

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