Please complete the Pre-Survey below before beginning the course. For each proficiency, mark your skill level. Be honest in your answers; you are not graded on what you know or don't know! You can complete this again as a Post-Survey at the end of the course to assess your improvement.


Uh, oh. What's this?
I've seen this before
I've done this
I could teach it!
Define multimedia.        
List five advantages of using multimedia in the classroom.        
Outline the steps involved in implementing a multimedia activity in the classroom.        
Determine when multimedia is an appropriate classroom tool.        
Correlate state and national standards to multimedia activities.        
Identify activities and outcomes related to content, collaboration, communication, creative thinking, and critical thinking.        
Explain why it is important to consider assessment measures before the learning activity is designed.        
Outline required and recommended hardware and software resources .        
List advantages and disadvantages of various grouping strategies.        
Differentiate between short-term and long-term activities.        
Design a lesson plan or instructional unit with a multimedia activity.        
Review media development skills, such as scanning, audio production, and graphics.        
Outline variations in classroom management and configuration.        
Describe a teacher's role as facilitator of multimedia activities.        
List techniques for facilitating multimedia activities.        
Outline appropriate elements for a student checklist.        
Create rubrics for evaluation.        
Identify appropriate reflective elements.        

Return to Introduction

Site Map 
This course was developed in partnership between the Pinellas School
and the Florida Center for Instructional Technology at USF.
Overview Design Decide Deliver Evaluate