MathVIDS! Home page Site Index Credits Learning Community
Understanding Math Learning Problems Instructional Strategies Teaching Plans Videos & Resources

Multiplying Two Digit by One Digit Numbers with Regrouping: Abstract Level

More Teaching Plans on this topic: Concrete, Representational

Phase 1

Initial Acquisition of Skill

Phase 2

Practice Strategies

Phase 3

Evaluation

Phase 4

Maintenance

Download printable version of this teaching plan, with additional detailed descriptions

 

PHASE 2: Practice Strategies


Receptive/Recognition Level

Purpose: To provide students with multiple practice opportunities to recognize correct solutions to problems for multiplying two digit by one digit numbers with regrouping using the algorithmic process

Learning Objective 1: multiply two digit by one digit numbers with regrouping using algorithmic process.

Structured Cooperative Learning/Instructional Games

Materials:

Teacher -

  • Sample of problem sheet


Students -

  • Set of problem sheets that each show a multiplication problem and three choices for answers


Description:

Activity:

Children will work in groups of 4 or 5 students. Each group will have a set of problem sheets numbered 1-10. The teacher will choose a problem 1-10. . Each team is to look at the correspondingly numbered problem sheet and decide which of the three given answers is correct. After the teacher rings the bell, one member of each team will come to the board and solve the problem. Teams can earn points for each correct decision.

Cooperative Learning Groups Steps:

1) Provide explicit directions for the cooperative group activity including what you will do, what students will do, and reinforce any behavioral expectations for the game.

2) Arrange students in cooperative groups. Groups should include students of varying skill levels.

3) Assign roles to individual group members and explain them:

a. Materials manager (gets the materials)

b. Time keeper (makes sure that group stays on task)

c. Reporter (reports group’s answer)

d. Encourager(s) (encourages each person)

4) Distribute materials.

5) Model one example of skill(s).

a. Look at problem.

b. Look at answer choices

c. Decide which is correct answer,

d. Make sure that the team agrees with the decision before time is called.

6) Review/model appropriate cooperative group behaviors and expectations.

a. Agree or disagree with a teammate’s decision.

b. Listen while teams are sharing decisions.

c. Attend to classmates showing examples on board.

7) Provide opportunity for students to ask questions.

8) Teacher monitors and provides specific corrective feedback & positive reinforcement.

a. Circulate around the tables and check on children’s responses.

b. Make sure that each child receives feedback on his/her decision.

c. Ask each child in the class to share his/her decisions at least once either with the entire class or individually with the teacher.

[ back to top ]

Expressive Level

Purpose: To provide students with multiple practice opportunities to solve problems for multiplying two digits by one digit numbers with regrouping using the algorithmic process.

Learning Objective 1: Multiply two digit by one digit numbers with regrouping using algorithmic process.

Structured Language Experience

Materials:

Teacher -

  • Several problems written on board
  • Visual display of sample journal entry


Students -

  • Math Journal
  • Pen/pencil


Description:

Activity:

Teacher will write several problems on board. Students will choose one of the problems, and explain how to solve it in their journal. Teacher will ask selected children or volunteers to share their entries and solve the problem on the board.

Structured Language Experience Steps:

1) Review directions for completing structured language experience activity and relevant classroom rules.

2) Model how to perform the skill(s) within the context of the activity before students begin the activity. Model how to choose one of the problems. Think about how to solve it. Write the steps to solving it. Check your work by actually solving it.

3) Provide time for student questions.

4) Signal students to begin.

5) Monitor students as they work. Provide positive reinforcement for both “trying hard,” responding appropriately, and for students using appropriate behavior. Also provide corrective feedback and modeling as needed.

[ back to top ]